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Rust

A collection of 2 posts
World map drawn from polygons
Rust

First explore, then nail it down

I've been having a bit of trouble writing Rust recently. I've been second guessing myself a lot about whether choosing it for a side project was a good idea. The reason for that is that I'm creating something that I've never done
22 Feb 2023 2 min read
Lots of differently colored balls from a ball pit
Foundations

Let’s talk about generics

Go is getting generics in 1.18, with half the devs loving and half of them hating the idea. What are they good for, really?
06 Mar 2022 14 min read
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